﻿package org.leles.engines.octogame 
{
	
	/**
	 * ...
	 * @author Bruno leles
	 */
	public class OctoGamePhase extends OctoGameObject
	{
		private var _letter:String;
		private var _tentacle:uint;
		private var _time:Number;
		
		public function OctoGamePhase(letter:String, tentacle:uint, time:Number = 3000) 
		{
			super();
			_letter = letter;
			_tentacle = tentacle;
			_time = time;
		}
		
		public function get letter():String { return _letter; }
		public function set letter(value:String):void {	_letter = value; }
		
		public function get tentacle():uint { return _tentacle; }
		public function set tentacle(value:uint):void {_tentacle = value;	}
		
		public function get time():Number { return _time; }
		public function set time(value:Number):void {_time = value;}
		
	}
	
}